Crimson Skies: High Road to Revenge (Giant Bomb|Wikipedia) is an arcade flight game, with a focus on action. Set in a fictional 1930s, you take the role of Nathan Zachary – leader of a group of pirates. This is widely regarded as a cult classic for the original Xbox – unfortunately with the shut down of Xbox Live I’m unable to try any of the multiplayer features, so this will only be covering the single player campaign.
You start the game with a cut scene that I’m sure was quite good for the time, but has not aged well. You apparently lost your plane gambling and someone has decided to collect. Nathan wakes up in bed with some woman whose name we don’t know – he dashes off and recaptures his plane and the game starts. The whole intro sequence feels very dated, not just because of the cinematic, but because of the tone – yes he’s a womanizer I suppose, but adding the woman to his bed added nothing to the game and feels a bit tacky. Once you get past the tutorial, it plays very similarly to other games in the genre – fly missions to destroy enemy bases/equipment, or fly protection for your allies. Doing this, you will shoot down tons of enemy planes (don’t worry, the pilots always safely parachute out) and do a lot of maneuvers with your plane. It feels very arcadey but controls really well – gameplay reminds me of Star Wars: Jedi Starfighter – and its always fun to do dogfights in these types of games.
Visually, the game is stunning. There are a lot of titles on the original Xbox that hold up well and this is no exception. Your plane has some heat wash coming out of the back, draw distances are huge, models are fairly well detailed, and water looks great. This game looks and runs fantastically – I couldn’t ask for more.
Audio is also excellent – voice work is better than average, sound effects are clear and correct, and the music is wonderful. The main theme as well as the background music during gameplay are just perfect, with an orchestral theme that seems plucked from an Indiana Jones movie. It all just fits perfectly. One complaint though, is that I heard the same excellent tracks repeatedly, so I wonder if the lack of soundtrack diversity will get grating after spending more time with the title.
Verdict: Play again! This was a lot of fun, and I can see finishing the story.
Images courtesy of Giant Bomb