Red Faction was a defining game of the Playstation 2 for me. The single player story line (which took heavy inspiration from Total Recall) was excellent, the technology that allowed you to blow holes into the environment (GeoMod!) was impressive, the weapon selection was great, and multiplayer was a blast. For some unknown reason, I never picked up Red Faction II (Giant Bomb|Wikipedia) despite the fact that I was aware of it and I loved the previous entry – I have no idea why. Unlike the first entry, the story has you playing as a super soldier right away – no lowly miner gunning down tons of enemies this time. I don’t know if the story will improve, but based on the first hour or so of the game I would bet that it doesn’t. It’s not offensively bad or anything – but it’s missing the charm of the previous entry. Thankfully, the shooting is just as good if not better than the original, and just so that you’re reminded that this is a mid-2000s title, dual wielding weapons is a primary feature. Just like the original, there is a single player campaign as well as multiplayer – although only locally, no network play. The campaign was certainly varied enough, with you not just doing typical FPS levels, but there was also a set piece heavy section in the beginning where you run the gun turret on a plane – a nice change of pace and it was fun without overstaying its welcome. Menus were intuitive and buttons were almost always what you expected – fit and finish is top notch.
Visually, the game looks great on the original Xbox. Models animate well, explosions look great, and most of the texture work is above average for the time. The only time I noticed any slowdown was when activating the night vision mode – otherwise performance was solid. GeoMod is also a great addition with you being able to blow holes in walls, and the physics for the debris created is pretty good for the time. This is a good looking game, not the best on Xbox but definitely competent.
Sound is really all over the place here. Sound effects are excellent for the most part, and the voice acting is generally acceptable to good. The voice acting had levels all over the place though – one person would sound like they were whispering while another was shouting in your ear. I have no idea what was going on in the studio when they recorded this stuff. Music is another downfall as it’s completely forgettable – I just stopped playing 30 minutes ago and wouldn’t be able to recognize a track if my life depended on it.
Verdict: Play again. While I still think the original is a better game, this was pretty fun.
Images courtesy of Giant Bomb