Panzer Dragoon Orta (Giant Bomb|Wikipedia) is a rail shooter exclusive to the original Xbox. The last Panzer Dragoon game released to date (and likely ever) it acts as a swan song of the series – a great entry to go out on.
You play as Orta, who rides a bio-mechanical dragon that shoots the hell out of everything. The story is, well, a little complicated, really strange, and has a dash of weirdness only Japanese games can provide. Like most rail shooters, your focus is placed on lining up shots and so you do not have much control over the dragon’s flight path – that isn’t to say you can’t steer slightly but it’s not the focus here. You have two main attacks – tap A for a stream of individual shots or press and hold A to fire lock on shots. Both attacks feel good and are appropriate in different scenarios although I will admit that I used lock on way more than the individual shots. Enemies can and will come at you from any direction, and you can snap the camera 90 degrees in either direction by pulling the left or right triggers – this is extremely intuitive and keeps you on your toes. At the end of each stage, there is a boss battle and (if you finish that without dying) you are treated to a scoring screen where you see statistics on accuracy, enemies killed, time taken, etc. and you are then given a letter grade. This is perfect for going back and trying to best your previous score. I have to finally mention here that the difficulty level here is a bit high – a lot of reviewers criticized it on release for punishing difficulty, and I was already having issues on the second level on easy. This is a challenging game for sure, so be prepared to die a lot when you start.
Visually, the game looks wonderful. Bright colors, open levels, and a rock solid frame rate. Are there better looking games on Xbox? Sure, but not many, and much fewer if you restrict it to games that have such a solid framerate. Water effects are especially nice here, and I really appreciated the way they used water in the levels I played.
Sound effects are really terrific – laser blasts crackle, explosions boom, and warning bells give you a sense of urgency. Music is also quite good, with the soundtrack upbeat and electronic – it makes you feel like you’re in an arcade. Voice work was the original Japanese, which I thought was a nice touch even if it makes it a bit harder to judge if it was good or not.
Verdict: Play again! This is definitely challenging, but the bright graphics and the arcade like stage nature of the game will keep me coming back.
Images courtesy of Giant Bomb